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  Only available in spanish.        

Taller de introducción a la creación de entornos interactivos con Blender Game Engine

Make an interactive vj set, move freely away from the computer or make your videos reactive to the playground are some of greater desires of every VJ. In this workshop we’ll introduce basic elements of Computer Vision’s technic that let you get this goal. Computer Vision is an informatics tecnic for analyze the movement (but […]

Motion Tracking and Vjing

  Accepted paper for Student Usability in Educational Software and Games: Improving Experiences book. It has been wrote together with Euridice Cabañes Martinez as Arsgames members. Below the full abstract. Download the full article    1. Present context: We are immersed in what Lévy and Kerckhove define as the “third age of communication”, in which […]

Scratch: Learning the Grammar for a New Language

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